This is the blog for the first ever Crash Bandicoot 2 modding fan project; Crash Bandicoot 2: Master Quest. There are no rewards for guessing where that name comes from.
The aim of this project is to go through the 27 levels of Crash 2 and make them harder, significantly harder. At this stage, alterations to the main game's models are not planned, as I do not know how they work. However, moving objects and adding new objects is possible, and can be used to create brand new puzzles and challenges; and that is the ultimate goal. A very good knowledge of Crash's controls will be required to complete the game.
By the by, this isn't just some random fan ranting about what he wishes he could do.
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Initial Snow Go designs in action! (By the way, yes, it is possible to break all of the boxes minus Nitros without taking damage). |
This has been confirmed to work on a real PlayStation console as well.
Keep an eye on this blog and my YouTube for updates. I'll also release demos for testing and feedback purposes along the way.
I hope you all enjoy playing this as much as I enjoy creating it! Please also keep in mind that the process of modding the game is slow. As I get more used to doing it, it should speed up, however I will need time. Have fun, Crash fans!
which percentage of total work you reach now? will be the new crash 2 available for 2014? thanks for all the hard job you're doing
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