Monday 5 March 2012

What is this all about...?

If you've just stumbled upon this place at random, you may not be aware of what you've just come across.

This is the blog for the first ever Crash Bandicoot 2 modding fan project; Crash Bandicoot 2: Master Quest. There are no rewards for guessing where that name comes from.

The aim of this project is to go through the 27 levels of Crash 2 and make them harder, significantly harder. At this stage, alterations to the main game's models are not planned, as I do not know how they work. However, moving objects and adding new objects is possible, and can be used to create brand new puzzles and challenges; and that is the ultimate goal. A very good knowledge of Crash's controls will be required to complete the game.

By the by, this isn't just some random fan ranting about what he wishes he could do.

Initial Snow Go designs in action! (By the way, yes, it is possible
to break all of the boxes minus Nitros without taking damage).

This has been confirmed to work on a real PlayStation console as well.

Keep an eye on this blog and my YouTube for updates. I'll also release demos for testing and feedback purposes along the way.

I hope you all enjoy playing this as much as I enjoy creating it! Please also keep in mind that the process of modding the game is slow. As I get more used to doing it, it should speed up, however I will need time. Have fun, Crash fans!

1 comment:

  1. which percentage of total work you reach now? will be the new crash 2 available for 2014? thanks for all the hard job you're doing

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